Wood level 1
A calm start: clean digits, light distortion. Learn the order and get your hands warm.
A game inside Telegram
Find 1, 2, 3… while the timer runs. Speed and accuracy pay in points, coins and experience. Then the game opens up: 21 round types with rules of their own, duels against live players, weekly leagues and progression that stays with you.
Free · no install · rated 6+
Every round shares one base. Everything else is a layer that unlocks as you play.
The board holds cells with warped numbers. Tap 1, then 2, 3 and on, before the timer runs out. Clear the board and you win.
A miss costs a few points and closes your streak. The "Second Chance" skill and the "Miss Shield" boost soften it.
Correct taps in a row without pauses build a streak: ×2, ×3 and up. Points turn into coins and experience — so accuracy matters as much as speed.
Every round has 20 steps. They grow on their own from your wins, tracked per type. Play well and you climb faster; three losses in a row step you back down.
Efficiency. Shows how close you got to the maximum score of that round. 100% means you squeezed everything out.
One mechanic, but every round gets in your way differently: floods the board, kills the light, spins the cells, hides numbers in fog or replaces them with sums.
Every level up to 16 brings the next type. Nothing to buy.
A calm start: clean digits, light distortion. Learn the order and get your hands warm.
Cells flood with water — and everything speeds up. Tap fast while you can still see the digits!
A living trail through the night: every correct tap moves the light forward while old lanterns fade. The next digit is always nearby, but you must find it inside a narrow pool of light. When a hare enters the active glow, it freezes — tap it in time for a fat bonus!
Moles pop out of burrows holding digits and duck right back. Whack the right one in time — and don't touch the hedgehog!
Watch the leaves: gusts reshuffle part of the field, shift lines, or unleash a squall. Find the next digit quickly for a Pathfinder bonus!
Colorful toy blocks, each color counts its own pips. Tap the active color only, in ascending order — the switcher die up top shows which one. React right after a switch for a ×1.5 bonus!
The field keeps fading to black — you can't see the digits, but you can still tap. Memorize and strike blind!
Tap on green only! On red your taps don't count while the timer keeps ticking. Catch the green windows!
Digits ice over and get badly warped. Smash them before they freeze solid!
Sandstorms hide the digits while a scarab beetle runs to your next target: it shows where it is — but while it sits there, tapping is a mistake!
Boxes ride the conveyor — tap only inside the scanner window! An arrow sticker shows where the points are, and never touch a RETURN box: wait for the next lap.
A clearing roams the field on its own and reveals cells. Remember where a digit is — tap right through the fog!
Cells show problems instead of digits: 2×2, 8−5… Do the math in your head and tap in order of the answers!
The forge keeps heating while its rings spin in opposite directions. Knock the lava back with correct taps and catch the anvil zone for a perfect strike and bonus!
A free chain: arbitrary numbers, each next one must be bigger. Pick your own path — the longer the chain, the more coins!
Granted for active friends who joined through your link. Or opened in the Store.
Digits drift freely across the screen — aim at the moving ones. Higher difficulty, faster flight!
Fireworks festival: every digit burns its own fuse — when the cell puffs up golden, tap it! Nail the sweet spot for a PERFECT: a whistling rocket and a sky-wide burst; a streak of perfects multiplies your score. Outside the window counts as a miss.
A carnival shooting gallery: hit the targets dead center — the closer to the bullseye, the more points! A bullseye streak multiplies the reward, and a shot into thin air is a mistake.
A neon sign: type words letter by letter and the tubes light up! Hesitate — short circuit, the word goes dark. A no-mistake word streak multiplies the bonus.
Roman numerals on marble tablets. Tap the edges and close in on the middle: I, then the last, II, then the next-to-last… And brace yourself — the Colosseum shakes!
The end of the Path. Summoned by hand only — it never shows up on its own.
BOSS. A virus that breaks the game itself: three battle phases, order inversion, phantom decoys, sweeping beams and digit theft. It even lies to your hint. Take it down — the first victory pays in klerons, and pays big!
Every round pays about the same — play what you enjoy, not what looks "profitable".
The round is the core. Formats stack on top: who you face and by which rules.
Everyone in the room gets the same board and plays their own game. The best result wins, but nobody loses — every player gets a reward.
A duel on a shared board: the number goes to whoever taps first. Your opponent can snatch the next number right from under your finger.
A duel on separate but identical boards — same numbers, same layout for both sides. First to clear it wins, and the gap is visible on screen.
A recording of a round actually played by someone at your level: real pace, real pauses, real misses. Plays like a live opponent, without the wait.
An endless board: the numbers never run out, one set replaces another for a minute or two. Available on almost every round type.
A virus that breaks the game itself: three phases, inverted order, decoy phantoms and stolen numbers. No hints — you dig out the rules yourself, by design.
Create a lobby, share the link, and you race the same board, each on your own device. Every round spins up a fresh room.
One fair board for the whole day: no boosts, no skills, identical conditions for everyone. Up to three attempts, the best one counts. It costs no energy.
Battle consumables for Battles only: some buff you, others hamper your opponent. Take up to three into a fight; each fires once per round.
League points drop from any round you play: there is nothing to farm on purpose.
Every week you land in a group of players near your level. At the end of it the best climb a division and take klerons home, the rest step down.
The road to Legend
The winner of the Legend league receives a unique legendary hero.
Your group for the week and your place in it. The main source of klerons in the game.
How cleanly you clear ordinary rounds. It watches your best games, not their number — volume alone will not raise it.
Best results on each board, split by type and difficulty.
Chess-style Elo: the stronger the opponent, the more a win is worth. Clash and Heat are counted separately.
A shared board for the day. You face players in your level band, and the reward is klerons.
The whole game at once: coins earned, rounds unlocked and friends invited.
Cards for the moments worth keeping: a first board record, perfect efficiency, beating the Boss, round milestones. Any of them can be shared to a chat or Stories.
Experience cannot be bought or rushed with money — it only drops from rounds you actually play.
Unlocks new Path rounds and raises rewards: the higher your level, the more coins the very same round pays.
Permanent upgrades, 20 levels each: more time, a wider combo window, richer rewards, a chance to shrug off a miss. They live on a sky-shaped screen.
An asymmetric read on your play: a strong round lifts it noticeably, a weak one lowers it slowly. Chasing a record is safe.
Power-ups for 10, 20 or 50 games: "×2 coins", "×2 klerons", "×2 experience", "+30 seconds", "×2 combo window" and "Miss Shield".
The character other players see: 46 skins — beasts, birds, robots and dragons. The rarest are not for sale at all; they are league prizes.
Your Telegram profile photo is never shown to other players: your public face is your name and your hero.
Coins pile up on their own, klerons are rare. Packs of both are sold for stars — but what you buy is time and comfort, not aim.
Earned in rounds — the faster and cleaner you play, the more you get. Daily streaks, Battle wins and invited friends add to it. Spent on skills, Battle entries and hero skins.
The rare currency. Awarded for Battle wins, daily streaks from day six, weekly league results and the Daily Round. Spent on trumps and the four top skills. Packs are sold for stars, but coins cannot buy klerons at any rate — that is the whole point.
Telegram's own currency. It buys the Club, boosts, currency packs and instant energy refills.
Every round start spends one unit, and the pool refills by itself. Do not want to wait — invite friends: they grant unlimited play for a while.
For everyone who joins through your link and levels up: coins, klerons, exclusive rounds, unlimited play and Club months. A bare signup earns nothing.
Unlimited play (energy is never spent), access to the Daily Round, a third trump slot, a badge next to your name and early access to new rounds.
A free month of the Club for every 5 active friends who joined through your link.
No chat, no gambling mechanics, no real-money wagers. The only contact with other players runs through the leaderboards.
A Telegram identifier, your in-game name, language and country. First name, last name, @username and profile photo are not stored at all.
Lost your connection — the game reconnects and drops you back on the same board with the same timer. Points already scored are safe.
Taps faster than a human can manage are detected and discarded: the boards stand on real hands.
Everything that affects your strength can be earned in game — purchases only shorten the road. They will not tap for you.
Quickleron is a speed and focus game. The board holds cells with warped numbers, and you open them in ascending order before the timer runs out. On top of that sit 21 round types, duels against live players, weekly leagues, skills, heroes and achievements.
Nothing. The game is free: every Path round unlocks by level and skills are trained with in-game coins. Purchases for stars exist, but they save time rather than sell wins.
No. Quickleron opens inside Telegram like an ordinary chat. No app store, no install, no signup — if you have Telegram, you already have an account.
Anything that runs Telegram: Android, iPhone, tablets, Telegram Desktop and the web version. On weaker devices the game trims its effects by itself to keep the pace.
Yes. Several players can share a room, and in Battles you face a specific opponent. When nobody is around you get a "Shadow" — a recording of a real round played by someone else, and the screen says so plainly.
No. The game shows no advertising — not between rounds, not for rewards.
Yes. The Friends section creates a room: share the link and you race the same board, each on your own device. Invited friends also earn you rewards.
Russian and English. The language is detected automatically and switches in the game settings with one toggle.
The game is rated 6+: no chat, no gambling mechanics, no real-money wagers. Purchases go through Telegram and always ask for confirmation.
The "Help" section inside the game has a contact form. We can see who wrote in, so there is nothing to add. We read everything.
The rest lives inside the game, under "Help": 61 answers across eight topics.
It opens in Telegram straight away. No signup, no install — just the board and the timer.
Play in Telegram @QuickleronBOT